Dien Bien Phu: The Final Gamble. Rubber match, scenario A

  Mike and I got together to play the full Dien Bien Phu: The Final Gamble scenario.  Our first two games were Scenario B, which basically cuts the first two strongpoints:  Gabrielle and Beatrice, out of the game and cutting 6 turns.  We took on Scenario A, with the Vietminh starting on the outer edge … Continue reading Dien Bien Phu: The Final Gamble. Rubber match, scenario A

Dien Bien Phu: The Final Gamble. Playing #2- Part 2

  When Mike and I resumed our game, I had moved past most of the outer strongpoints and was approaching the main encampment.  Mike had deftly abandoned each outer strongpoint before I could encircle them, saving his Legionnaires for further fighting later on.  I was right on, or just ahead of the pace I needed … Continue reading Dien Bien Phu: The Final Gamble. Playing #2- Part 2

Dien Bien Phu: The Final Gamble. Playing #2 – Part 1

  After surrounding my French Legionnaires in our first playing, ending with my surrender, Mike and I flipped the game around and it was my turn to attack with the Vietminh.  In both games, we have played scenario B which starts the Vietminh closer to the main fortifications, essentially removing the need for the capture … Continue reading Dien Bien Phu: The Final Gamble. Playing #2 – Part 1

Dien Bien Phu: The Final Gamble Pt.2

  Mike and I got together over the last two game nights and finished up our first playing of Dien Bien Phu: The Final Gamble by Legion Wargames.  We were ready to start the last rain turn, 21-23 April.  After this it was monsoon time for the remainder of the game.  Then things get difficult … Continue reading Dien Bien Phu: The Final Gamble Pt.2

Dien Bien Phu: The Final Gamble. Pt 1

  With Victory Game's Vietnam: 1965-75 put on the back burner for a bit, Mike and I have turned our attention to a different earlier conflict in Vietnam:  Dien Bien Phu.  Any of us who like history know the story of General Giap's Vietminh manhandling artillery into the mountains surrounding the valley in which the … Continue reading Dien Bien Phu: The Final Gamble. Pt 1

TAC 1 Dropping off at Maleme?

  Well, I love ASL because of all the cool stuff you can re-create.  Armored clashes, infantry scuffles, the entire battle of Stalingrad, crossing rivers on boats, gliders and ...........  Paradrops. Pierce Mason is a man on a mission.  He's got like 500 games all going on at the same time and wants to play … Continue reading TAC 1 Dropping off at Maleme?

Berlin: Red Vengeance 1 Tactical Doctrine

  I have owned Berlin: Red Vengeance almost as long as I have been playing ASL.  After collecting all the needed core modules and such, B:RV was the first non official ASL product I ever bought. One of my first PBEM (not VASL) games was B:RV 2  Run For Your Lives against Xavier Vitry many … Continue reading Berlin: Red Vengeance 1 Tactical Doctrine

ASL 87 Good Night Sweet Prince

  Thumbing through my scenarios looking for one to play via PBEM on VASL (only recently figured out what happened to my computer and VASL from before) I stopped on 87 Good Night Sweet Prince.  I have never played one of the two(?) scenarios with the Nimbus motorcycles.  After asking for an opponent at Game … Continue reading ASL 87 Good Night Sweet Prince

Vietnam 1965-1975: part 2, Summer 1965

After our first evening with Vietnam 1965-1975 by Victory Games, we were able to get down to the actions on board during our second night.  Both of us have been reading all the guides and after action reports we can get our hands on.  This campaign generally takes over 120 hours if it is played … Continue reading Vietnam 1965-1975: part 2, Summer 1965